Quote:
Originally Posted by ScottWAR
Quote:
Originally Posted by spillblood
I agree on the idea bombers should have a short range, that they must be one square away from the target, because you see: If they bomb a target, they have to be directly over it.
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Bombers dont use bombs,...they use air to ground missles which do have a much longer range in real life than any air to air missles,..so bombers having a longer range than fighters is realistic. However,...the tactical map is too small for fighters to use their addvantage effectively,..the ability to move faster. A bomber can make two moves and be in range to hit anything on the map.
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Correction,...the bombers in this game dont use bombs.
I guess it would be possible to mod in bombers,.......a regular bomber that has to be within 1 or 2 hexes to hit,..but that does significant more damage..........
I also like to see a unit that can shoot down missles....... but I have no idea how that could be implemented without a major change in the game itself.