Re: CBM 1.8 released
SDR removal simply made slaves have a large opportunity cost, and makes it a lot harder to get them. Even if you have b2 recruits. (As these can now fail to find slaves (at least in MA, and LA), which wasn't possible if you gave them a SDR before).
A SDR would also improve the amount of slaves found. Which is also gone. So you now need more mage/fort turns and more gold lost for the same amount of slaves.
Note that the SDR isn't truly gone. You can get the same effect as the SDR with the blood booster items. But that is more expensive. But could be worthwhile if you have a forge boost unit.
Sure it makes it harder to get into blood. But isn't blood supposed to be a bit hard? Being the evil choice after all.
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