Good evening everybody.
I hope I can get some advices from more experienced colleagues modders on this problem.
I am compiling and editing various mods for using them all concurrently for my personal use (Worthy Heroes, Mytheology, Warhammer mods) and have encountered strange compatibility problems.
You see, magic skills are vanishing on some units in game when some of the mods are used combined. For example, Skink Shamans magic skills of Lizardmen mod vanishes completely, or Grail Damsel of Bretonnia mod is left with air magic only.
Unit IDs compatibility - check,
nation IDs compatibility - check,
unit stats - check.
So, this really perplexes me and I ask for your kind advices
P.S. My first post in this forum