Re: Taking over territories with Assassins...
Well a steady influx of new people tends to regenerate old questions. Its not like we are SOOooooo busy here.
Having along some cheap scouts to check the zone instead of the more expensive and equipped assassin is a good idea.
Personally, one of my favorite assassins is giving a Black Heart to a Pan (EA or MA Pangaea). The Pans ability to draw Maenads is useful. If the Pan is leading any units then any Maenads that show up join them. But if the Pan is NOT leading any units then the Maenads go to the province. So the Pan can assassinate commanders, and after each one there will appear some maenads to attack the province giving you a clear view of what is left there.
Another option is to give your assassins the ability to cast Charm or Hellbind Heart. Have them try twice and then kill if both tries missed. That way you often get a free commander, with their equipment. And its immediately followed by that commander attacking the province. Its great to see an army flee from their only commander because he switched sides.
Many assassinations seem settled by who gets in the first hit. With any assassin I find it handy to have a luck item, a stop-them item, a reach item, and a summoner. Such as spear, vine shield, luck amulet, and skull amulet.
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