Heat or AP?
I'm going to start a long campaign using the StuG IIIg. I can get them in a Panzer, Artillery or a JagdPz Kp. The units have a differing amount of Heat vs. AP rounds depending on which Kp is picked. I'm unsure which is the best round. Also, is there any real difference in picking a Panzer or a JagdPz Kp? Any thoughts would be appreciated.
Thanks.
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