Ship design musings
After having looked at all the ship sets I can find, I am struck by the 'family resemblance' within most sets -- with notable exceptions. That is - a heavy carrier looks very little different from its lighter brethren, etc.
My thoughts are that Carriers would not necessarily look like Cruisers, nor would Dreadnoughts necessarily resemble Battleships.
Each should (and probably would) be designed to fit a purpose.
Having said that - I've fired up my 3D apps and am designing a set wherein each ship class is somewhat different that another. Even a light cruiser wont look like its heavier brethren. Certainly my transports will be different and probably not streamlined. Even the colony ship will not be recognized as part of a 'family' and the space stations will be radically different in class.
Yes - there will be some components of the hulls which may appear to be the same.
It's more work - but I think more 'realistic' in concept.
__________________
'There are old space jockies and bold space jockies but there ain't no old, bold space jockies'
|