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Old September 2nd, 2011, 03:49 AM
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Default Re: Conceptual Balance Mod 1.84

Quote:
Originally Posted by rdonj View Post
If it's severe enough I guess we could leave them out and just keep using boosters to do it instead (which is totally worth it even at 25 slaves)
Thanks. Initially it seemed to me like it wouldn't be worth it.

For a B3 or higher, your booster will give just 1 extra slave per turn, so 25 turns to payback.

For a B2, your avg slave income goes from:
8(x+2)/10 to 10(x+3)/10,
So you get .2x + 1.4 more slaves per turn.

x is supposedly a d6 according to the manual, but since I've had a b0 hunter pull 11 slaves in one month, I think that's full of crap. It's got to be open-ended, so it's 4.2 not 3.5, on average.

B2 to B3 is then 2.24 better per month, payback in 11 turns with a 25B cost booster.

For a B1, your avg slave income goes from:
4(x+1)/10 to 8(x+2)/10,
So you get .4x + 1.2 more slaves per turn, @x=4.2 = 2.88, payback in 8.7 turns.

For a B0, your avg slave income goes from:
x/10 to 4(x+1)/10,
So you get 1.66 more slaves per turn, but booster cost is 50B (empowerment), payback is 30 turns.

For comparison, summoning a B3 Vamp Lord for 66 slaves has full payback @ 7.2 per turn in about 9.1 turns.

So, if I'm right about x == 4.2:

A 25B booster is worth it for a B1 hunter. (Unless you get national B2 hunter summons like Mictlan for 25B).

But if you can make Vampire Lords, it's more cost effective to spend your blood on them instead of boosters for B2+'s. Since Vamp Lords are actually useful in combat, I'd make them, instead of boosters for B1s to hunt with.

Payback is really slow for empowering to B1, so don't do that unless you're going to take the extra step of making a 25B booster. (And definitely don't do it if you can make Vamp Lords).
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