.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old September 16th, 2011, 09:13 AM

Colonial Colonial is offline
Sergeant
 
Join Date: Nov 2010
Location: Paris, France
Posts: 299
Thanks: 3
Thanked 3 Times in 2 Posts
Colonial is on a distinguished road
Default Is there much demand? - Slow-paced, mid skill level game

So since I began playing Multi-player dominion, my live has changed to become significantly higher demanding, which in turn means less free time for DomIII. I am still interested in starting a new multiplayer within the next month, but the fast pace of most games renders them impractical. also I have played enough that I can no longer really call myself a Newb, but am certainly not a vet.

Is anyone else in the same boat? I'm just trying to test the water with this post.

Specifically:

one turn/3 days for the first year, on turn/week for the next few years, then moving towards 10 days or 2 weeks in the later game.

also I've been involved in 4-5 games, 2 fully late games, and may be on track to get my name on the victory list for one of those.

what do people reckon?
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:01 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.