Quote:
Originally Posted by ditoLoco
Ok, i am sending a new turn now and i am gone till Thursday ..
I do not know how long this turn will take - it supposed to end on Wend, but almost all files are in already ...
Hence, if next turn deadline is on Thursday please extend it, i am back thu afternoon and i will make turn immediately.
Request:
I am having some problem with underwater provinces rebelling against our humble rule, we will punish them. Our forces already are approaching. Please, respect that it is our territory.
By the way, i have mind hunted the leading cracken and my mage got
fableminded, how come? there, for sure, was no mage with astral magic ...
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The feebleminding is our fault (T'ien Ch'i) though entirely accidental. We waited a good long time but your underwater provinces (which we have asked to purchase from you, btw) remained indie-controlled so we sent our god to go cut up some calamari. Unfortunately, we did a quit-without-saving, losing all that scripting and when we went back and rescripted our god we forgot to re-equip him. If it's any consolation, he was torn apart and killed painfully by a multitude of kraken (though he has since gotten better).
Anyway, the flow of events went like this: Guatama teleported into the province; by chance this happened before your mind hunt. Your mage cast Mind Hunt into a province which suddenly contained a high astral pretender, so your guy got feebleminded. It was by chance that our teleport spell went off before your mind hunt spell; frankly we would have preferred it if you had remotely slain the kraken king before our pretender got there.
As far as those being "your" territory... I don't have the old turn files in front of me to confirm but it's been at least 5 if not more turns since that province traded your rule for that of a squid's. At that point it's free game both in the letter and, I would argue, the spirit of our NAP.