.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old July 28th, 2002, 12:02 AM
Pax's Avatar

Pax Pax is offline
Second Lieutenant
 
Join Date: Jul 2002
Posts: 442
Thanks: 0
Thanked 0 Times in 0 Posts
Pax is on a distinguished road
Default request for Fleet Formation UI change

You know what, I'd love to be able to manually assign individual ships to specific places in a fleet's formation.

For example, an SFB example specifically, the Inter-Stellar Concordium (a.k.a. ISC) uses an echelon tactic; a line or arrowhead of frigates and similar class ships. Then an arrowhead of destroeyrs and the like; then the light crusiers; and so on, down to a single command-level ship.

The front ships, known as the "Gun Line", use lighter weapons --- direct fire stuff, largely; maybe some smaller torpedoes.

Each successive rank in the echelon has heavier, and therefor longer-range, weapons. Thus, there is a certain degree of overlap where firepower is optimised among all ship echelon ranks. Harder to do with SE4, of course, but I'd love to be able to properly form a true Echelon formation.

Or a carrier group, with the carriers to the middle and lighter gun-armed escorts in a protective circle around them.

Dedicated PDC "Aegis" ships spread evenly throughout yoru formation.

Those sorts of things. A simple added UI screen, to be able to manually move ships around, would be nice -- let the defined formations be yoru starting points,a nd if you don't care that much, you never have to manually adjust formations.

...

Another bit I'd like to see is, to be able to have multiple "Groups" in a single fleet, rather than have the whole fleet answer to one, sole leader. That'd be harder to do I suppose; it's possible to manually do so in Tactical Combat, but obviously that's not an option for PBW.

Mixed fleets that -don't- have to break formation woudl bemore possible then; group one is your missile ships, they have max range; group two is yoru boarders, they close in to capture; group three is your gun line, they go to optimal range and bLast away; and so on. all in a SINGLE fleet (for ease of moving it about the map, ofc).
__________________
-- Sean
-- GMPax

Download the Small Ships mod, v0.1b Beta 2.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:20 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.