Income and population mechanics
	
			 
             
			
		
		
		
		I am playing MA Man in CBM and follow the advice to maximize money. 
I have Order 3 Growth 3 Sloth 1 Heat 1 Misfortune 1. 
I try to have a Forrester patrol each province with a halfway decent income, and overtax them to 110% 
Seems to work great. But how could I really maximize the gains? Where is the break even between killed population and more income? 
Any experience? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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