.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old February 8th, 2012, 02:40 PM

Wendigo_reloaded
Guest
 
Posts: n/a
Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [closed, choosing map]

@Ragnarok-X:

It was already posted earlier in this thread:
http://forum.shrapnelgames.com/showthread.php?t=35160

edit: ups, ninja'd

@3V4JKZ2:
Never been in a game that needed a rule to enforce agreements (speaking about Dom1 & 2 here): players are very unlikely to not honour them, because opponents backstabbed develop grudges, & a bad reputation can bite you in future games (or even in the same one).

Some gaming groups enjoy a well executed backstab, that did not seem to be the case in this community, at least in my experience.

It's basically a repeated prisoner's dilemma, which makes diplomacy the most powerful tool in the game:
http://en.wikipedia.org/wiki/Repeate...er.27s_dilemma

However, different interpretations of what was agreed are common (be that the word, or the spirit of the agreement), so disputes arise anyway.

Last edited by Wendigo_reloaded; February 8th, 2012 at 02:56 PM..
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:34 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.