Re: Could some nuclear weapons be simulated in WinSPMBT?
Although I find it peculiar that players of a game that inherently involves the killing of other human beings get a sudden case of 'green peace' at the mention of nuclear weapons, I have to agree that they doing really belong here. Not because they are 'immoral', but because of scale. Even the smaller ones would do too much damage on SPMBT-sized maps for such a scenario to be playable.
I have never understood why burning someone to death in a sealed tank was just good clean fun, but flash frying them with a nuc burst invokes horror.
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