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Old April 22nd, 2012, 09:02 PM
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Shardphoenix Shardphoenix is offline
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Default Re: Multi-Player After Action Report (Now Discussing Turns 1-3)

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5 N + 5 blood slaves in your example.
Come on, blood slaves are dirt-cheap. I don`t even count 5 blood slaves as real investment. I meant the variant i screenshoted - with Lycan amulet and hunter`s knife.
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Bane: MR = 15. Minotaur: MR = 11.
Dust to Dust doesn`t care about MR. It just deals 22+ AN damage with AoE 1 and precision +0 to any undead. Can be cast by any D1 mage out there. It still somehow doesn`t prevent Banes from being used effectively.
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Andd what size are they, btw?
Small enough to be successfully trampled. And not defensive enough to dodge a trampling enraged minotaur lord.
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And jaguar warriors
Only in human form. In jaguar form they are size 3, AFAIK. Also, those are extreme example of elite sacred unit - of course, they need special threatment.
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warriors of the 5 elements
Same as jaguars. Also, they are cap-only, so hard to mass.
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mechanical men...
High-level summon!=common human. And Pan has answers to them outside of minotaur lords.
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The build you describe may have its uses, namely sending it solo against a solo thug who is not a Caelian High King (who would fry it in 1 or 2 of the thunderstrikes he is scripted to cast anyway).
Do you really think that scripting a solo-raiding caelian to thunderstrike is a good idea? Also, Caelum really needs some research done before evo - you know, stuff like alt3 (mistform), for example. And why send those minotaurs solo? Send 3-4 of them and watch enemy SC god cry.
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a (4 gems + 1 turn of summoning) bane beats this (5 gems + 5 slaves + 40 gold + upkeep + 2 turns of forging + 1 turn of recruiting + 1 turn blood hunting) minotaur.
Because, as we all know, a bane needs no equipment.
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