.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #3  
Old May 1st, 2012, 06:13 PM

Torgon Torgon is offline
Sergeant
 
Join Date: Jan 2011
Posts: 253
Thanks: 4
Thanked 8 Times in 3 Posts
Torgon is on a distinguished road
Default Re: Tax Advice

http://dl.dropbox.com/u/10701954/Tax...ions%20v2.xlsx


I put this together awhile back. Calculations for various tax rates, scales, patrolling, etc. Shows break even points, cumulative income etc.

It not specifically a strategy. But it can come in handy when considering a strategy.

However, the bottom line conclusion I draw from it is two fold. One, overtaxing is very powerful in that the break even point for cumulative gold is fairly late in the game. Depending on scales, admin, etc. often after turn 40 or 50. And gold early is always worth far more than gold late.

Two. Overtaxing is more or less powerful depending on the scales you have chosen. Because of the way income in calculated (basically everything is multiplied together), that when a high tax rate is multiplied by the already high income from good scales the effect is even more dramatic. Opposite with bad scales.
Reply With Quote
The Following 2 Users Say Thank You to Torgon For This Useful Post:
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:52 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.