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Old May 10th, 2012, 03:18 PM

LDiCesare LDiCesare is offline
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Default Pangaea Turn 12



TURN 12:


I expect to have my capital besieged this turn, to face some burning ones with my minotaurs in the north.
He doesn't attack my capital but instead moves 4 Annointed of rhuax to face my northern minotaurs. Wow. 28 rp lost. I destroy a lab earned in a lucky event in the swamp north of Pangaea. No point gifting it to Abysia. [i]And a good idea to geet rid of it as I won't keep that province and may not see it back before long.[i]
A battle showed me that minotaurs against burning ones will lose in equal numbers, but my 12 minotaurs killed 2 of the 5 burning ones backed by 4 flare-casters. So, minotaurs can stand agaisnt burning ones and deal some damage. That's good to know.
I'm researching to get tangle vines and fire resistance next turn. Some sneak attacks behind Abysia's back to see what we can do. Recruit a dryad, some sneaky monkeys and minotaurs. I bring my prophet back near where her smite and dom spread can be useful. I try to blood hunt a bit more. Blood burst would actually be useful against a few burning ones but it's not like I'll ever research it. I'll face a lot, unfortunately, so I'll more likely stick with long term plans of alteration magic next. And that's really long-term. Abysia spent some PD on provinces at our borders, but not inside his realm, so I'm attacking 2 inner provinces this turn.

Overall, I am slowly losing my territories while Abysia is committing everything to fight me, leaving himself open for Arcoscephale to strike soon. The next updates will reveal how poor a tactician I am but will likely be of little interest to those who don't enjoy the sight of turtles.
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