.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old May 14th, 2012, 09:09 AM

elmokki elmokki is offline
Second Lieutenant
 
Join Date: Aug 2008
Posts: 408
Thanks: 11
Thanked 209 Times in 57 Posts
elmokki is on a distinguished road
Default Re: UnitGen - Random nations with procedural sprites!

This time it fails to having only one helmet (two is minimum, but once again, silly stuff like thiss will dissappear in a version I'll release today if I'm productive enough before Diablo 3 is released. Doesn't need tons of code so there's a good chance for it, but in general I do have to note that any race should have at least a few choices for armor and helmets and preferably more than a few for weapons.

Currently it crashes because it needs at least one helmet with 10+ prot and two helmets total, though it may crash with two helmets too unless one is 16+ prot and the other is under 10 prot. Terrible code.

I added two helmets with full helmet id and the "mage priest" pose and it generated at least one nation without crashing.
__________________
UnitGen - randomly generated nations with randomly generated sprites
http://forum.shrapnelgames.com/showthread.php?t=48341
Reply With Quote
The Following User Says Thank You to elmokki For This Useful Post:
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:18 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.