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Old June 13th, 2012, 09:29 PM

Bat/man Bat/man is offline
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Default Re: Integrity2- EA game: Running

Guys, it is considered an exploit to use commander blocking.

Ie., attacking with a sole commander for the express purpose of stopping an army from moving.

It was specifically mentioned in the opening description of this game.

Yet this happened on both turn 27 and turn 28 with the results of losing a castle and having an army starve.

Using a small army (10 chaff) to attack an army of 600 is also considered a gray area.

Turn 29: I don't know where the line between small stops being unreasonable - this turn an army of around 50 attacked - I guess I consider that reasonable.

Using this tactic makes scouts or cheap commanders ridiculously important - you have a significant chance of locking down a large army each turn for low cost - and this does not encourage a type of playing that most people want to engage in.

So lets keep going - but can we have an end to the commander blocking, PLEASE.

Last edited by Bat/man; June 13th, 2012 at 09:40 PM..
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