ON-Turn or AFTER-Turn?
I have some simple questions that could be explained with experience but I'm afraid my memory is betraying me after a long absence from Steel Panthers, and thus to make sure:
How does the game determine some important attributes to units like terrain effects, skill/command influence, and rallying range. Is it effected right on that turn, or, on the next turn.
Example:
On one particular turn, I move a squad (without radio) 8 hexes away from his "comrades" to a building hex and right in there he is engaged by the enemy.
1. Does this squad has the building-hex' cover (not concealment, that's obvious) adding to the unit's protection from enemy fire on that very turn, i.e the instant the squad sit there?
2. If I should rally this squad, will it receive any rallies from its superior 8 hexes away right in that turn? That is, considering that non-radio contact is 3-4 hexes.
3. Will this unit receive skill/command influence (inf command, arty command, armor command) from his comrades 8 hexes away on that very turn in engaging the enemy? Again, considering that non-radio contact is 3-4 hexes.
Thank you very much for your time reading and answering this.
Cheers, RightDeve.
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