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Old July 5th, 2012, 04:19 PM
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RightDeve RightDeve is offline
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Default Re: Map making for hire

Quote:
Originally Posted by Cameronius View Post
. . . . . . .
This technique provides you with a tall and impassable building with no surrounding slope.
. . . . . . .
I just realized that high-rise buildings indeed should be impassable to vehicles. Without impassable hex under the building, a player could cheat by ramming his tanks into one of those "elevated buildings", creating an almost impenetrable tank fortress hundreds of meters above the surface. This is only worse if that player uses an engineer tank so that this tank won't be immobilized.

To create this, lay a carpet of impassable hexes in the area the building will be placed. Without raising anything yet, place the building hexes on top of that impassable carpet, but leaving one impassable hex open (usually on the center); then raise this open impassable hex using the asterisk key, to make it the "supporting pole" for the entire high rise building complex.
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