If you have ever edited a map file to add or remove provinces, you know how removing or adding a province will make the definitions go haywire (unless it's done to the top righternmost province)
Yeah. I hate that too. In big maps it's easy to forget a province dot from some province and notice it too late or accidentally have two dots in some province. Those things generally mean redoing most of the map definitions. I'm pretty happy I haven't made those mistakes in a while. Similiarly if you're editing a map to add or remove provinces it'll break the definitions.
What this tool does is scan both old and new image for the white spots and finds out both the old and the new province number for the spot in that specific place. Then it writes a new .map file where any province that was found from the new image is refrenced with the province number it has in the new image.
It supports following .map file commands:
#specstart
#start
#nostart
#neighbour
#terrain
It does
NOT support defining gods. I was lazy. All #setland and #land related commands listed on manual before the god stuff should be removed properly though when provinces are removed too, but I didn't test that.
Like all the other crap I've coded for Dom3, it'll work on Windows, Linux and OSX as long as you have a new enough Java Runtime Enviroinment installed. For OSX and Linux the magic phrase is something like "java -jar idupdater.jar" since java by default hates console and thus double clicking the .jar probably won't work.
You can find it from here:
http://koti.kapsi.fi/elmokki/dom3/mods/idupdater-v2.zip
Also check out a tutorial at
http://z7.invisionfree.com/Dom3mods/...?showtopic=939