A Couple of Questions
1. Is there any limit to how far a unit will retreat in one turn? I had an infantry unit retreat 14 hexes in one turn. This includes 2 3-hex 'dances' so the total distance covered was 8 hexes. The terrain was clear and 3 woods hexes, there were no roads. If the unit were moving normally it would have taken 5 turns to cover that much ground.
2. How are victory levels determined? I just played a scenario where all the victory hexes were taken and the final point count was about 10:1 but the victory level was Marginal.
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