Mage Range Problem?
I'm noticing the following. I script up mages to cast stuff I want. "Leeching Darkness" is a typical example (none are gems), with range 25. I don't have early turn buffs I want to cast. I'm leaving mages positioned as default, not even moving back, so "middle" distance.
For the first couple of turns many of these "average distance" spells are not being cast, and some mages cast fatigue-consuming I don't want. Then they come on script. I am supposing that the opponent is positioned "averagely" too. Doesn't 20--30 range cover middle to middle?
If I am casting these type of spells, am I supposed to actually position mages more forward? Am I supposed to always find a couple of buffs? Or is that not the reason?
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