.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old April 30th, 2013, 12:40 PM

Pfor Pfor is offline
Private
 
Join Date: Sep 2012
Posts: 31
Thanks: 7
Thanked 7 Times in 7 Posts
Pfor is on a distinguished road
Default Re: Wishlist

My apologies in advance if this is considered hijacking someone else's thread.

Some thoughts re above ideas:

1. Main Gun ATGM (eg Shillelagh) - what if we had a unique Weapon Class or Classes for these missiles, and the characteristics included:

a) must always be in Wpn Slot 2;

b) weapon can only be activated and thus fired if slot 1 is de-activated (must think ahead as to which weapon to have ready-loaded?)

User would need to turn off weapon 1 if he wanted ATGM to be the default main round for 'F' key and OpFire?

I guess, the first question might be 'How many of these weapons exist in the 90+ OOBs, and are there any other phenomena that can piggy-back off the code for such a routine?'


2. Firing Ports - this sounds very similar to an item on my wishlist, which is the ability for a dismount weapon to see and fire when mounted on/in its carrier.

Examples - TOW, 106-mm RR, FOO, SP-mortars, Slot 1 weapons when carrier is open-topped.

a) Automatically ready to fire if dismounts are aboard?

b) would need decision as to whether APC main machine gun is 'dismountable' or not (eg M113 50-cal)?
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:00 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.