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September 9th, 2014, 05:36 PM
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Sergeant
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Join Date: Jun 2005
Location: MTY NL MX
Posts: 336
Thanks: 73
Thanked 14 Times in 10 Posts
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Re: Daunted by Long Campaign force selection
Thanks Andy! Very useful information indeed, it has changed my view of how my battalion should be organized. Though a couple of questions arose though regarding the info you just posted:
Quote:
Originally Posted by Mobhack
Having the flak elements have gained experience means that when converted to arty (in a non German core) they then have quicker response times.
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Why in a "non" german core? are things working differently if the units belong to a german core?
Quote:
Originally Posted by Mobhack
3) Destroyed units with no survivors start as fresh - they were wiped out. Anything with experience gained and 1 crew left alive only loses 5 or so points for buying a new ride
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You mean they loose experience points?
Does it works the same way when they only change to a new ride?
Thanks in advance
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Oveja Negra
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