Game slows down
After a number of turns played in a single session the game interface slows down. For instance there's a noticeable delay when clicking on a unit and before an action takes place (move, fire etc). The move speed itself and game processing speed do not seem to be affected. This is easily noticeable on large scenarios and although not making the game unplayable it is irritating.
Closing the game and restarting fixes it.
The last time I saw something like this the game in question was not releasing memory.
Has any one else seen this or is it my machine but, with a Pentium 5 and 6Gb of memory, I shouldn't.
Last edited by chris h; July 17th, 2015 at 09:15 AM..
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