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Old January 8th, 2001, 11:04 AM

Emperor Zodd Emperor Zodd is offline
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Default Small Anti-matter Torpedoes

Small Anti-matter torps are lame with such a large size(10kt) and can only fire every other turn,plus have a range of only 2 and can only target ships and planets.

With more powerful and smaller rocket pods,I have no use for them.

They need something extra for all that weight(which leaves less room for engines and such) and less bang than rocket pods.

Since we have no stand-off weapons for fighters,I think we should extend the range on these little torps. But how much? One or two?(not much of a stand off,but we cant make attack fighters invulnerable can we?) And raise the cost?
But even with this mod I would probably still wouldn't use it. For medium and large fighters, I would use a rocket pod and a small cannon,to create a multi task fighter.
For small fighters,the torps take up too much space.

Give me some feedback,thanks.



[This message has been edited by Emperor Zodd (edited 08 January 2001).]
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