.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > Campaigns, Scenarios & Maps
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #9  
Old September 17th, 2016, 11:33 PM

jp10 jp10 is offline
Corporal
 
Join Date: Jul 2016
Location: Nashville, TN, USA
Posts: 177
Thanks: 21
Thanked 69 Times in 48 Posts
jp10 is on a distinguished road
Default Re: The Next World War

[quote=shahadi;835521]
Quote:
Interesting. What has been your results when simulating EW effects?
The main simulation effect is more on operational planning, you make your plan (set the paths for the formation) turn them over to AI and run three turns only controlling the units that would be directly an attached asset to A0. No matter what the units encounter you only change paths every three turns so your tactical plan needs to be more old school, keeps unit frontages and distances between elements more mutually supportive, keep a reserve for each formation (no path no AI but you only keep them following the lead elements).
Actually, in a heavily EW degraded environment units just fall back on the old tactics of marching towards the sounds of the guns. Warfare 1862 style with assault rifles.
Reply With Quote
The Following User Says Thank You to jp10 For This Useful Post:
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:39 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.