Quote:
Originally Posted by sigeena
38 turns for Advance?
You'll definitely need to move along the roads so that you can reach the objectives in good time.
Once the roads are clear, it's going to be an infantry slog to clear through the mud and rough terrain.
Your AFVs are probably going to have to stay on the road or risk getting bogged down in the terrain.
Are you playing with timed objectives?
If you have 5,400pts, I assume UK is delaying with around 2,700pts. What arty have you spotted so far?
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You are right offroad is slow discovered some inconveniently placed impassable terrain as well, infantry really need to path find in this terrain.
38 turns was what the game gave me & yes timed objectives set to 6 so from turn 10 on the British will get 126 points a turn. As you say I need to take some risks advancing by turn 18 they will have a 1,000 points if still own all the Vhexes.
Artillery so far was just 2 6 pounder batteries on first couple of turns.