some questions...some thoughts....
Ok, I am STILL using the demo (why does there have to be a backorder!!??!!)...Anyways, learning how basically to play the game. Here are a few questions:
1. What is the difference between Drones and Fighters? I noticed that in combat, drones crash into a ship, and disappear...I take it fighters will return after the battle (haven't used fighters yet).
2. how many fighters can a fighter bay hold? or does the fighter bay not have anything to do with anything? I noticed that there can be 2 drones per 1 drone bay, wondering how many fighters a fighter bay can hold...
3. what is the purpose of transports?
4. can space stations move to another planet, or system?
5. the game takes place in a "galaxy". A sun w/ it's planets and what-not are the "system", and the actual grid coordinates are a "sector", right???
Now for the comments:
I think I have found the game I have personally been looking for. I see the simple complexity everytime I load up the game, and this is just the demo!! There are layers upon layers of stuff in this game...I really like the diplomacy. The AI actually proposes treaties (trade alliances, trade & research, all the way to partnerships). Very impressive I think. I actually like the strategic combat, instead of the tactical...the only thing about this game, I get kinda lost...lose track of what I am doing...the micromanagment is tough to get used to. How do you all keep track of what you are doing, and what you need to do each turn???
Well, anyways, I really like the demo, and I am sure the actual full Version will be unspeakable....
Chris
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