AI doesn't buy/deploy mines and obstacles
Hi,
playing with the latest patch, I noticed a weird thing: during a defensive battle, the Player 2 AI doesn't buy minefields or obstacles. This happens even if the opponent isn't part of the Ottawa Treaty, or when the Treaty didn't even exist! With the same Year/nations matchup, the AI buys minefields as it should if set to Player 1.
I have made many trials over a wide range of years and with several nations, letting the AI do the buying and deploying.
Has any other noticed it? Is there any workaround? It means that in any campaign, the AI opponent (being the Player 2) won't ever buy mines.
|