.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old July 5th, 2023, 04:40 PM

edox edox is offline
Private
 
Join Date: Mar 2015
Posts: 3
Thanks: 0
Thanked 1 Time in 1 Post
edox is on a distinguished road
Default AI doesn't buy/deploy mines and obstacles

Hi,
playing with the latest patch, I noticed a weird thing: during a defensive battle, the Player 2 AI doesn't buy minefields or obstacles. This happens even if the opponent isn't part of the Ottawa Treaty, or when the Treaty didn't even exist! With the same Year/nations matchup, the AI buys minefields as it should if set to Player 1.

I have made many trials over a wide range of years and with several nations, letting the AI do the buying and deploying.

Has any other noticed it? Is there any workaround? It means that in any campaign, the AI opponent (being the Player 2) won't ever buy mines.
Reply With Quote
The Following User Says Thank You to edox For This Useful Post:
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:31 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.