AI_Construction_Facilities.txt
I had a couple of questions regarding this file.
1.Does the Last two lines (Facility 23) really ask to construct generate 100 mineral facilities.
2.If yes to question 1, does this option ever get used?
3.At the beginning of the game and the AI unable to build the more advanced options listed below, does it just settle and build the mineral facilities (Question 1 & 2) until all the room is used up?
4.How does the AI go about upgrading any of these built facilities?
AI State := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type := Mining Colony
Num Queue Entries := 23
Facility 1 Ability := Planet - Change Atmosphere
Facility 1 Amount := 1
Facility 2 Ability := Spaceport
Facility 2 Amount := 1
Facility 3 Ability := Resource Generation - Minerals
Facility 3 Amount := 4
Facility 4 Ability := Supply Generation
Facility 4 Amount := 1
Facility 5 Ability := Point Generation - Research
Facility 5 Amount := 1
Facility 6 Ability := Resource Storage - Mineral
Facility 6 Amount := 1
Facility 7 Ability := Resource Gen Modifier System - Minerals
Facility 7 Amount := 1
Facility 8 Ability := Resource Gen Modifier Planet - Minerals
Facility 8 Amount := 1
Facility 9 Ability := Planet Value Change - System
Facility 9 Amount := 1
Facility 10 Ability := Planet Conditions Change - System
Facility 10 Amount := 1
Facility 11 Ability := Change Population Happiness - System
Facility 11 Amount := 1
Facility 12 Ability := Modify Reproduction - System
Facility 12 Amount := 1
Facility 13 Ability := Change Population - System
Facility 13 Amount := 1
Facility 14 Ability := Plague Prevention - System
Facility 14 Amount := 1
Facility 15 Ability := Shield Modifier - System
Facility 15 Amount := 1
Facility 16 Ability := Reduced Maintenance Cost - System
Facility 16 Amount := 1
Facility 17 Ability := Fleet Training - System
Facility 17 Amount := 1
Facility 18 Ability := Ship Training - System
Facility 18 Amount := 1
Facility 19 Ability := Combat Modifier - System
Facility 19 Amount := 1
Facility 20 Ability := Planet - Shield Generation
Facility 20 Amount := 2
Facility 21 Ability := Point Generation - Intelligence
Facility 21 Amount := 2
Facility 22 Ability := Resource Storage - Mineral
Facility 22 Amount := 2
Facility 23 Ability := Resource Generation - Minerals
Facility 23 Amount := 100
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