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Old September 4th, 2002, 02:56 AM
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Default Re: question about launching modded savegames

Silent Sorrow:
Allow me to explain.
Under each mod installation it is easiest to have a directory called "Savegame"
Now, when you create your games, under one of the options is a place to specify the savegame path.
Enter the complete path to this directory (e.g. f:\Games\Se4Gold\PiratesAndNomadsv3.0\Savegame ) and put the savegame name in the other box.
The launcher should then have no problems launching the correct game.
If you keep all of your savegames in one folder however, then simply launch the Mod from the launcher, then load the savegame from inside SE4.
Lastly, for singleplayer games, enter your playernumber as 1 and your password as a single space.
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The Unofficial Space Empires 4 Mod Utility V2.26
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