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Old January 13th, 2001, 07:37 PM

jpinard jpinard is offline
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Default Re: AI Modding Consortium - Please read

Excellent responses so far. I like the idea of no central boss as well, so that's one less thing to think about. Everyone please read the new thread here which has 2 e-mails from MM responding to this idea:
http://www.shrapnelgames.com/ubb/For...ML/000935.html

Second I'd like to extend the strength of this consortium for three different things:

1. As Daynarr and several others stated, there is a lot that can be done with just making edits to the races themselves. I feel we should leave all the default races alone(for those just starting the game), but create new Versioned races based on the originals with a slightly modifed name. Like Sergetti-1...
This way people won't be too worried about losing (overwriting) anything with a "total mod-patch" which will add (EASILY) lots of new, verified, complete races.

2. We now have the opportunity to help MM patch every AI concern we have. I'm sure they do not have the time to look at EVERYTHING, so we need to consolidate the most important problems and show what has been fixed on our own. This will maximize the amount that can be added to the next patch.

3. Anything not included in the patch, we can work from to add later as a Space Empires IV "added game type". Such as extened technology trees, added ship types, etc etc. People could choose and install that which piques their interest most. When it's posted by us, people will know they can play and install without risk... that it will be balanced and fun.

Lastly, don't worry if you're short on time. That's the reason for having a group of dedicated people. Everyone has a life outside of Space Empires, right??
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