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  #1  
Old December 19th, 2002, 04:33 PM
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Default Re: MODding Problem - Please Help

A small suggestion: Instead of using "scoutship.bmp" for the image file, use "scout.bmp" - that way you will benefit from all the neo-standard shipsets which have included scout images in their shipsets.

If you don't know about the neo-standard, here's a link to its entry in the Encyclopedia Malfadorica.
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Old December 19th, 2002, 05:02 PM
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Default Re: MODding Problem - Please Help

You have an extra space under Scout Ship profile.

Between ships, there can only be one space. Double spacing causes anything below the spacing to not show up.

oops, I see that someone has already said this. Well, it should be included in the Newbie Facts.

[ December 19, 2002, 15:03: Message edited by: CNCRaymond ]
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  #3  
Old December 19th, 2002, 05:35 PM
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Default Re: MODding Problem - Please Help

Upload such long things as a text file and make a link to it next time. That post is just way too long.
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Old December 19th, 2002, 05:39 PM
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Default Re: MODding Problem - Please Help

Excellent point Fyron, but how many people will know to do this on their first post? How can we get the word out?
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Old December 19th, 2002, 06:58 PM

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Default Re: MODding Problem - Please Help

Hi. I hope this is the right thread for my short question. I was wondering why, after I added some components, facilities, and vehicle types, the AI is fielding vessels that do not follow the design rules in the vehicle sizes file or vehicle resrictions from the components file (more than the allowable engines, weapons only troops can have...). I would really appreciate the help. Thanks TTYL

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Old December 19th, 2002, 07:37 PM
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Default Re: MODding Problem - Please Help

Quote:
Originally posted by LostCommander:
Hi. I hope this is the right thread for my short question. I was wondering why, after I added some components, facilities, and vehicle types, the AI is fielding vessels that do not follow the design rules in the vehicle sizes file or vehicle resrictions from the components file (more than the allowable engines, weapons only troops can have...). I would really appreciate the help. Thanks TTYL

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Because the AI designer doesn't pay much attention to the rules! If you're not careful it'll build ships with two space yards or something similar.

You have to mod the AI design choices to accord with the game rules and restrictions you've set up yourself. The stock AI is supposed to be set up to use the stock technology without breaking any rules, but modding or adding components will probably break this.
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Old December 19th, 2002, 07:59 PM

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Default Re: MODding Problem - Please Help

Well, now that I know what is wrong, how do the AI design creation files work? I did not see any weapon family choices in the files specifying the troop weapons and I have no idea how it is choosing X number of engines for a ship. Thank you very much.
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