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  #1  
Old December 22nd, 2002, 09:20 AM
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Default Re: happiness modifiers

Technically, unhappiness is caused by an increase in the anger level, not a decrease in the happiness level. I have a chapter in my modding tutorial (linked in my sig) on happiness.
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Old December 22nd, 2002, 09:01 PM
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Default Re: happiness modifiers

Quote:
if i increase maintence does that make it easier or harder to maintain ships?
Increasing "Maintenance Reduction" makes it easier to maintain ships.
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Old December 23rd, 2002, 04:02 AM
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Default Re: happiness modifiers

if i change this line
Quote:
Mood Riot Modifier := 0
can a rioting planet produce resources/ construct stuff?
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Old December 23rd, 2002, 06:41 AM
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Default Re: happiness modifiers

Yep. Bump it up to 150. Then Neutral happiness type might actually be an option.
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Old December 24th, 2002, 04:22 PM
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Default Re: happiness modifiers

Has anyone tried to take a large negative modifier for happiness and then research troops early on to offset this? Any success or failure stories?

Edit: I mean in an non happiness modded game

[ December 24, 2002, 14:23: Message edited by: Dralasite ]
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Old January 8th, 2003, 02:22 AM
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Default Re: happiness modifiers

IMO, that would be a bad idea. Tiny and Small non-breathables would probably be rioting forever.
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Old January 8th, 2003, 02:48 AM

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Default Re: happiness modifiers

If a bloodthirsty race declares war and then switches to a none treaty and then declares war again against the same opponent do they get -100 bonus everytime?
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