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December 26th, 2002, 10:44 AM
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Colonel
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Join Date: Jan 2001
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Re: Order of destroying WPs?
Quote:
Originally posted by Mephisto:
quote: Originally posted by Imperator Fyron:
quote: Originally posted by Mephisto:
The weapon platform with the least amount of hit points is destroyed first. Shield points just count as hit points for that matter.
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Doesn't that apply to all units in cargo? Or are the Weapon Platforms hit before Troops and other units? You are right, Troops are hit before WPs because they have even less hit points. Wasn't this changed in a recent patch?
I see now frequently troops remaining intact on a planet after I destroyed the weapon platforms in strategic combat.
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December 27th, 2002, 02:11 AM
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BANNED USER
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Join Date: Nov 2001
Location: Near Boston, MA, USA
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Re: Order of destroying WPs?
Would an apropriate test be to:
Control both sides
Prepare a planet with mines, troops, and weapons platforms
Weapons Platforms with no weapons
Send in a ship that could not destroy all of one type of unit in one turn
?
I could try this tonight.
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December 27th, 2002, 02:56 AM
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Colonel
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Join Date: Feb 2001
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Re: Order of destroying WPs?
[quote]Originally posted by Imperator Fyron:
Quote:
Originally posted by Mephisto:
[qb]Or are the Weapon Platforms hit before Troops and other units?
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I have found that troops are hit 1st when they both are on a planet I think they work as an armor
__________________
Kill em all let God sort em out
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December 26th, 2002, 07:45 PM
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Corporal
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Re: Order of destroying WPs?
Thanx for the answers, they are really helpful.
Quote:
Originally posted by Arcon:
Organinc armor, IIRC, doesn't regenerate on units.
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I didn't know this. Are there more components, which have different features depending on where are they placed (ships, WP)? E.g. I think placing ECM on WP has no sence because the planet still has a large diffensive disadvantage.
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December 27th, 2002, 02:05 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: Order of destroying WPs?
Quote:
Originally posted by BBegemott:
Thanx for the answers, they are really helpful.
quote:
Originally posted by Arcon:
Organinc armor, IIRC, doesn't regenerate on units.
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I didn't know this. Are there more components, which have different features depending on where are they placed (ships, WP)? E.g. I think placing ECM on WP has no sence because the planet still has a large diffensive disadvantage. It might make a difference in ground combat when troops are shooting at them. Not that that makes it a good idea to use ECM on them or anything. 
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