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Old January 18th, 2003, 02:59 AM
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Grandpa Kim Grandpa Kim is offline
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Default Re: Formula for productivity? Relevance of population?

Quick rundown of the bonuses

100M 5%
500M 10%
1B 20%
2B 30%
3B 40% etc. up to 8 or 9 billion

These apply to production and construction.

Happiness bonuses (production only)

Rioting -100% (no production or construction at all!)
Angry -20%
Unhappy -10%
Indifferent 0%
Happy 10%
Jubilant 20%

The happier your population, the faster it will grow, so it behooves you to get 'em happy.


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Old January 18th, 2003, 03:12 AM

couslee couslee is offline
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Default Re: Formula for productivity? Relevance of population?

yea. starting a plant with 1m population is no different than when it has 99m.

Since the room for a single cargo unit on a colony ship does not carry enough to make the first bonus mark, perhaps that slot would be better used for something else or left empty. your going to make a city bus anyway.
I havn't checked the math out yet, but you might get more growth colonizing with one than with 34. The turn after you have 2 or more. if that is the same amount as when you have 34 then the percentages don't match. howbiet a minimal difference.
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