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February 24th, 2003, 08:33 PM
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General
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Re: Simultaneous query : recovering fighters
Doh!
I didn't even think about adding a fighter bay. That would pretty much solve the problem right there.
Note to self: Think a bit more often. 
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Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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February 24th, 2003, 09:13 PM
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Re: Simultaneous query : recovering fighters
I wonder... does the limit on the number of fighters than can be launched also apply to recovery? I'm not sure. I think it does. I build my carriers with a few fighter bays replaced with cargo bays so that I can hold more fighters but not necessarily launch or recover them. (all on the same turn)
I'm not sure. In any case, thanks for the help.
[ February 24, 2003, 19:14: Message edited by: raynor ]
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February 24th, 2003, 09:25 PM
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National Security Advisor
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Re: Simultaneous query : recovering fighters
Quote:
Originally posted by raynor:
I wonder... does the limit on the number of fighters than can be launched also apply to recovery? I'm not sure. I think it does. I build my carriers with a few fighter bays replaced with cargo bays so that I can hold more fighters but not necessarily launch or recover them. (all on the same turn)
I'm not sure. In any case, thanks for the help.
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If it did, then I would not have suggested it.
No, it does not.
Geoschmo
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February 24th, 2003, 10:30 PM
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Major
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Re: Simultaneous query : recovering fighters
Interesting thread. I always thought that the number of units able to be launched and/or recovered per turn was the same.
Can I ask this again to clarify? So what your saying is that you can recover more units than you can launch per turn?
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February 24th, 2003, 10:37 PM
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Re: Simultaneous query : recovering fighters
Quote:
Originally posted by rdouglass:
Can I ask this again to clarify? So what your saying is that you can recover more units than you can launch per turn?
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Yes, that is what I am saying. There is no limit to he number of fighters that can be recovered in a turn. There is only a limit to how many the ship, base or planet can hold in cargo.
Geoschmo
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I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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February 24th, 2003, 10:39 PM
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Shrapnel Fanatic
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Re: Simultaneous query : recovering fighters
Just to put this to rest, a ship with a launch bay can recover however many units it can store in one turn, regardless of recover rates. Geo has said this several times. Now, you have two experienced people confirming it. Let's stop beating a dead horse.
[ February 24, 2003, 20:40: Message edited by: Imperator Fyron ]
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February 24th, 2003, 11:03 PM
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Re: Simultaneous query : recovering fighters
Quote:
Originally posted by geoschmo:
Yes, that is what I am saying. There is no limit to he number of fighters that can be recovered in a turn. There is only a limit to how many the ship, base or planet can hold in cargo.
Geoschmo
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Sorry, IF - I really don't think I'm beating a dead horse - maybe I'm being ignorant... but I'm just asking questions... And I don't think I'm all that less experienced than you - look at my "member number"....
Geo, is this just in simultaneous mode? I can't seem to recover more than I can launch in turn mode. I'm using Gold 1.84...
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