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  #1  
Old March 10th, 2003, 09:30 PM

JLS JLS is offline
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Default Re: Proportions Prob

[quote]Originally posted by mottlee:
Quote:
Also "Fix" did help with DBZ, however AI still falls back to weaponless troop design even when I change them and add weapons
Mottlee did you?
Quote:
"Important: Add (Planetary weapons 10k tech) and move it to the top of there research Queue… "
~~~
If not:
Otherwise, it will take 11 or more turns for the Amonkree to get thru there currant research project.
Hence, 11+ turns to redesign!!!

What did you have to change in the the files? that fix was all set for Proportions 2.53!


Thanks ,
John


[ March 10, 2003, 20:55: Message edited by: JLS ]
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  #2  
Old March 10th, 2003, 11:29 PM
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Default Re: Proportions Prob

I went into all planets and dumped troops and cleared Q went 8 turns and looked again and OOPs there it was SO ....HEHE....They gave up
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Old March 11th, 2003, 12:00 AM

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Default Re: Proportions Prob

Kool
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Old March 11th, 2003, 03:27 AM
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Default Re: Proportions Prob

Hi, I just downloaded the proportions mod... and i have a couple questions..

1) Some tech areas says they are a mere formality for the AI... i am suposed to not research them?

2) I just made a colony ship and a starliner, put like 5 engines on each, they say "generate 5 stardard movement" but my ships just move 1 square per turn... is that normal or that is some error ?
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Old March 11th, 2003, 05:59 AM
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Default Re: Proportions Prob

You are supposed to research all PvK created special cheap research areas to help AI programming. These tech. areas contain the coolest planetary facilities !

Proportions is using quasi-newtonian propulsion. Big ships need a lot of "standard movement" points to move. Colony ship can have 8 engines which will generate 2 movements
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Old March 12th, 2003, 02:06 AM
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Default Re: Proportions Prob

Quote:
Originally posted by Krelian:
Hi, I just downloaded the proportions mod... and i have a couple questions..

1) Some tech areas says they are a mere formality for the AI... i am suposed to not research them?

2) I just made a colony ship and a starliner, put like 5 engines on each, they say "generate 5 stardard movement" but my ships just move 1 square per turn... is that normal or that is some error ?
Also in this mod the colony ships are limited to 3 MAX moves, You get used to the change in times and when you play an UN-modded game you will get lost in the speed
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Old March 12th, 2003, 02:18 AM
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Default Re: Proportions Prob

Actually, not You can select propulsion experts, add gravitic drives and colony ship will fly at speed 5 !

Also, there is a special research area "fast colony ships" if you are so desperate
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