|
|
|
|
 |

March 4th, 2003, 09:57 PM
|
 |
First Lieutenant
|
|
Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
Thanks: 6
Thanked 0 Times in 0 Posts
|
|
Re: Slow down exploration speed in AICampaign/PROPORTIONS
oleg, blame me, but could you point me to the SoulHunters shipset, please?
Everything else I have found.
|

March 4th, 2003, 10:09 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Slow down exploration speed in AICampaign/PROPORTIONS
It is in the B5 Mod. It should also be available on the PBW files library. I know I uploaded a copy of it a long time ago so I could use it on PBW, though I might have called it Shag'Toth instead of Soul Hunters (as Shag'Toth is their "correct" name  ).
|

March 4th, 2003, 10:12 PM
|
 |
Lieutenant General
|
|
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Slow down exploration speed in AICampaign/PROPORTIONS
Quote:
Originally posted by PsychoTechFreak:
oleg, blame me, but could you point me to the SoulHunters shipset, please?
Everything else I have found.
|
Download from Proportions page:
http://g2.latibulum.com/pvk/proportions/
Just scroll down a little. AI is not the latest,
you can find it in race dowload forum:
http://www.shrapnelgames.com/cgi-bin...;f=50;t=000001
fith or sixth post down. Sorry, don't have zip file here on work. If there are problems, ask and I'll send from home.
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
|

March 4th, 2003, 11:25 PM
|
 |
First Lieutenant
|
|
Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
Thanks: 6
Thanked 0 Times in 0 Posts
|
|
Re: Slow down exploration speed in AICampaign/PROPORTIONS
Thanks. PvK's page is bookmarked, but obviously I always look on top of the page
I think my Favorites for the setup could be Shag'Toth/SoulHunters and UkraTal, so I would have a religious and an organic race.
I have created a small test setup and I am going to let it run overnight:
No WPs, Large mid-life quadrant, no events, everything medium, one planet start, 5000K empires (BTW, I have noticed some glitches in the empire setups for: Drushocka, Pequeninos, Piundon and a smaller one (150 pts not set) in UkraTal).
Following AI races are involved in this little pre-test:
-Krill (olegs latest and greatest)
-Cryslonite
-Nostropholos
-SoulHunters/Shag'Toth
-UkraTal (with 150 pts. not set)
Let's see if my watching empire will be crunched up tomorow morning. I could do a snapshot of the races and what they are looking for, before I go to bed tonight.
|

March 4th, 2003, 11:31 PM
|
|
Lieutenant Colonel
|
|
Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Slow down exploration speed in AICampaign/PROPORTIONS
Quote:
Originally posted by PsychoTechFreak:
I have created a small test setup and I am going to let it run overnight:
|
Can you tell us more about running this over night?
Is there a program that will run many turns automatically for you, so you can test the AI.
I would be interested in this!
|

March 4th, 2003, 11:44 PM
|
 |
First Lieutenant
|
|
Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
Thanks: 6
Thanked 0 Times in 0 Posts
|
|
Re: Slow down exploration speed in AICampaign/PROPORTIONS
Quote:
Originally posted by JLS:
quote: Originally posted by PsychoTechFreak:
I have created a small test setup and I am going to let it run overnight:
|
Can you tell us more about running this over night?
Is there a program that will run many turns automatically for you, so you can test the AI.
I would be interested in this! If you look for a professional solution, Master Belisarius Batch program would be the right thing for you. If I find it again, I will post the according thread here:
...
Here you go:
http://www.shrapnelgames.com/cgi-bin...3;t=004661;p=1
What I am doing in this (no WP) case is just:
-setup a human controlled race
-setup the AI races
-go to the human races empire setup window
-turn off everything on top of it (display log at beginning of turn, display confirmation for end turn and so forth)
-then I put a coffee mug onto my F12 key 
[ March 04, 2003, 21:50: Message edited by: PsychoTechFreak ]
|

March 4th, 2003, 11:45 PM
|
|
Lieutenant Colonel
|
|
Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Slow down exploration speed in AICampaign/PROPORTIONS
Quote:
Originally posted by PsychoTechFreak:
quote: Originally posted by JLS:
quote: Originally posted by PsychoTechFreak:
I have created a small test setup and I am going to let it run overnight:
|
Can you tell us more about running this over night?
Is there a program that will run many turns automatically for you, so you can test the AI.
I would be interested in this! If you look for a professional solution, Master Belisarius Batch program would be the right thing for you. If I find it again, I will post the according thread here:
...
What I am doing in this (no WP) case is just:
-setup a human controlled race
-setup the AI races
-go to the human races empire setup window
-turn off everything on top of it (display log at beginning of turn, display confirmation for end turn and so forth)
-then I put a coffee mug onto my F12 key THANKS 
|
| Thread Tools |
|
|
| Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|