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Old March 13th, 2003, 11:38 PM

JLS JLS is offline
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Default Re: Slow down exploration speed in AICampaign/PROPORTIONS

A few of the guys here at the LAN group that tested finite mod, suggest that if I rework, the AI in Finite, the AI may Players become to powerful later in the game, if there is no re-facilitating of the AI recourses, and that the AI will have to be attacked early in the game by the Human player, before the Human Players depletes his or her resources in a finite game.

I will test some of their theories and get back to you on that Finite fix or if one is even required.

Thanks again for all your time and help.

[ March 13, 2003, 21:56: Message edited by: JLS ]
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>~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~<

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
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