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March 18th, 2003, 06:53 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Re: Quantum Reactors
QR's give too much. I say ban them!
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 18th, 2003, 07:25 PM
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First Lieutenant
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Join Date: Apr 2002
Location: California
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Re: Quantum Reactors
Quote:
Originally posted by Atrocities:
QR's give too much. I say ban them!
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I say increase their size to 500kt and raise their cost to 50k.
Or ban them. Or something.
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March 18th, 2003, 07:48 PM
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General
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Join Date: Aug 2000
Location: Ohio, USA
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Re: Quantum Reactors
Yes, the QR is too powerful. Many people have been requesting that MM change it to produce only a certain amount of supplies per turn. There is a difference between infinite supplies at a fixed rate of production and infinite supplies at an infinite rate of production. It wouldn't be that big a change, either. He'd only have to change a few lines of code somewhere. We just have to get enough people to ask for it to convince him.
[ March 18, 2003, 17:49: Message edited by: Baron Munchausen ]
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March 18th, 2003, 08:50 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
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Re: Quantum Reactors
Quote:
Originally posted by Imperator Fyron:
How about if your ships get hit by Ionic Dispersers? If all that the ship has is engines (no supply pods or QR), it will be out of supplies, and unable to fire (assuming the ID gets past the shields). This is why QR on every ship, or a Supply Storage on every ship, is a good idea.
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Never tested it, but does QR replenish supplies of a ship DURING combat ?
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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March 18th, 2003, 09:23 PM
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Sergeant
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Join Date: Oct 2002
Location: Dallas, tx
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Re: Quantum Reactors
i hope they wouldnt remove the quantum engine ability all together, just add a new ability to generate x-amount of supplies per turn. that way you could have different levels of ability.
what does the supply generation ability do? i know what the solar supply generation does, but could supply generation be the ability you are asking for?
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The vastness of space and time, and I end up here?
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March 18th, 2003, 09:28 PM
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General
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Join Date: Nov 2000
Posts: 3,013
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Re: Quantum Reactors
Quote:
Originally posted by spoon:
quote: Originally posted by Atrocities:
QR's give too much. I say ban them!
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I say increase their size to 500kt and raise their cost to 50k.
Or ban them. Or something. Or accept that they have been part of the game since at least SE3 where they were even more effective than they are now.
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March 18th, 2003, 09:34 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
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Re: Quantum Reactors
Proportions treat QR rather gently, you may check how PvK moded it.
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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