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  #1  
Old March 19th, 2003, 07:44 PM

Foiden Foiden is offline
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Default Re: OT) Best Turn Based Game: Fantasy or Space or War

What's scary is that as of late, he has been doing Civ kind of games. I wonder what happened to the great leaps of gameplay divergence like he had going from Pirates to Civ. Kind of funny how Sid made Pirates so good and fleshed out, that he never went back and truly did a sequel to it. It's like he exhausted all of his ideas on the first one. Sure, we got updates, but those were simply graphical updates or updates so that it would run on newer machines.

Perhaps, Sid will notice that and realize he should stretch his bounds again and make MOM2 a true sequel to the first one, and take the series very differently.

[ March 19, 2003, 17:46: Message edited by: Foiden ]
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Old March 19th, 2003, 10:13 PM
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Default Re: OT) Best Turn Based Game: Fantasy or Space or War

Before SE IV came along, my favorite computer game was Sid Meier's Alpha Centauri/Alien Crossfire.
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Old March 19th, 2003, 10:22 PM

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Default Re: OT) Best Turn Based Game: Fantasy or Space or War

wargaming: TOAW (if you like the strategic level IMO there is nothing better), the same is true for SPWaW on tactical level.
CRPG: Wizardry 6 and 7
Sci-fi: Ufo, SE IV.
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Old March 19th, 2003, 11:35 PM
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Default Re: OT) Best Turn Based Game: Fantasy or Space or War

Quote:
One is "MOM2" from Firaxis (yes Sid does it again)
Sid needs to be forcibly retired (or better: shot) before he butchers yet another classic game...

Quote:
hope too that SEV has a similar sytem, but I dont think so. Aaron is more tending to a real time tactical game (similar to his present game project) - not my taste at all.
This only stems from not understanding the goal of real time combat. It will not be anything like RTS games. A simple pause option and then being able to issue orders while paused makes combat IDENTICAL to turn-based combat because you can control the lenght of the rounds (whereas they are fixed in turn-based), except that you get rid of all of the absurdities inherent in all turn-based combat systems.

[ March 19, 2003, 21:40: Message edited by: Imperator Fyron ]
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Old March 19th, 2003, 11:54 PM
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Default Re: OT) Best Turn Based Game: Fantasy or Space or War

Warlords 3 Dark lords Rising. This was the 8 player email strategy game my friends and I got bored with after a few years and started a search for a new game, which turned out to be Space Empires! Now the 5 of us, since grown to over 10, all play SE4.
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Old March 20th, 2003, 12:48 AM

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Default Re: OT) Best Turn Based Game: Fantasy or Space or War

Quote:
Originally posted by David E. Gervais:
For me, Heroes of Might and Magic 1, 2, 3, and 4 are among my personal favorite turn-based games. NWC Has consistantly improved each Version.
HOMM I, II, III - I completely agree, my favorite fantasy games. HOMM IV was less fun, I think, because it was not balanced well.

Warlords III also a great game. (ditto the first two of the series).

MOM was fun, but, like SE4, requires you to behave and not exploit the imbalances for a fun single player experience.
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Old March 20th, 2003, 02:00 AM
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Default Re: OT) Best Turn Based Game: Fantasy or Space or War

An old game that I just got is 'Stars!'. So far I love it. The race creation allows for amazing customization and remarkable balance. The traits also allow for some large benefits (as well as penalties) that majorly change the way the game is played.

My two favorite primary traits are Alternate Reality and Interstellar Traveller. Living in starbases or moving through stargates? Who could beat that? Maybe it's juct that they are two things that can't be done in SEIV.
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