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March 24th, 2003, 05:27 PM
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Private
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Join Date: Mar 2003
Location: Madrid (Spain)
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Re: Creating stars
Quote:
Originally posted by Andrés Lescano:
quote: Originally posted by Ed Kolis:
There used to be a bug where you could get planets in a nebula... that was cool, especially if your homeworld was there!
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I think that can still happen when using a loaded map and random location.
And IIRC once you create a shpereworld, the star ceases to exist so then you can make a new one No, unfortunately, if you create a sphereworld around it, you can't create more stars, because there is already one in the system. To create more stars, just destroy the one there is. However, you can't turn asteroids into planets anymore once you created a sphereworld, because there is no star, yes.
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March 24th, 2003, 05:54 PM
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Lieutenant General
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Re: Creating stars
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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March 24th, 2003, 08:56 PM
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Shrapnel Fanatic
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Re: Creating stars
Quote:
Originally posted by Guille:
I see. So I can't create more than 100 stars to make the biggest colony in sphereworlds. Too bad.
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You can have up to 255 systems in a map. Go into Settings.txt in the Data folder and increase the Max Systems setting (near the top). Higher than 255 will cause an error in SE4, so don't make it higher than that.
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March 25th, 2003, 01:10 AM
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Private
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Re: Creating stars
Wich is the limit of stellar objects in a system?
In other words: Can I create a map with 9999999999999 sphereworlds in a system?
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March 25th, 2003, 03:00 AM
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Shrapnel Fanatic
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Re: Creating stars
There is either a 255 per system limit, or an overall limit for the entire map (which is probably 256^2-1). Whatever it is, it is too large to be able to hit it practically.
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March 26th, 2003, 12:11 AM
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Re: Creating stars
Too much for ceating them in the editor.
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