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February 15th, 2001, 11:23 PM
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Corporal
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Join Date: Jan 2001
Location: Dayton
Posts: 158
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Re: Are Racial modifiers additive
he is right,....
maintenance is 25%, so if a ship cost 1000 minerals you pay 250 a turn in maintenance.
if you take a 20% bonus in maintenance you subtract that, 25%-20% = 5%
now you pay only 50 minerals per turn for your 1000 mineral ship.
if you take the merchant culture at +5% maintenance bonus
25%-(20%+5%)= 0%
you pay NO maintenance.
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Je maintendrai
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February 16th, 2001, 12:02 AM
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Sergeant
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Join Date: Jan 2001
Location: Wheaton, IL
Posts: 202
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Re: Are Racial modifiers additive
Yep, 0 maintenance.  I came across this Last month when I realized that they didn't change the cultures when modifying how maintenance worked, so that merchant and engineering now were much more powerful. It ended up being a total non-issue for the TG contest, not sure if it'd be a big deal for a normal game, but I doubt it.
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February 17th, 2001, 02:31 AM
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First Lieutenant
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Join Date: Jan 2001
Location: Randallstown, Maryland, USA
Posts: 779
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Re: Are Racial modifiers additive
I"m still a little confused, o.k. stop your laughing  .
This is how I read it. Adding 5 to my production means my base production rate goes from 100% to 105%. Adding 5 to my maintenance rate means my base maintenance cost goes from 100% to 95%.
Am I missing something?
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February 16th, 2001, 03:38 PM
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Corporal
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Join Date: Jan 2001
Location: Dayton
Posts: 158
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Re: Are Racial modifiers additive
you are adding +5% to your bonus,.. i know it sounds screwy, but this isn't the first goof. Hey everybody is human, i think this program has less flaws than most "programs" i have to get working for my customers.
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February 16th, 2001, 03:41 PM
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Corporal
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Join Date: Jan 2001
Location: Newport News, VA
Posts: 125
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Re: Are Racial modifiers additive
quote: Originally posted by Nitram Draw:
I"m still a little confused, o.k. stop your laughing .
This is how I read it. Adding 5 to my production means my base production rate goes from 100% to 105%. Adding 5 to my maintenance rate means my base maintenance cost goes from 100% to 95%.
Am I missing something?
Yup. What you're missing is that the base maintenance cost does not start at 100%. It starts at 25%, that is, 25% of the original cost of the item. If you have a 5% improvement, that would be 25% - 5% = 20% so that your maintenance cost would be 20% of the cost of the item. Compared to 25%, it would also be a 20% savings in maintenance costs. If, however, you had a 20% improvement in maintenance costs, your maintenance costs would be 25% - 20% = 5% of the original cost of the item for an overall maintenance cost savings of 80%. Hope this helps.
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February 16th, 2001, 07:32 PM
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First Lieutenant
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Join Date: Jan 2001
Location: Randallstown, Maryland, USA
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Re: Are Racial modifiers additive
It helps.
None of the other modifiers actually subtract from the base do they?
I guess from your explanation that the numbers are not percentage increases or decreases. I took the numbers to be a percentage of the base amoumt. A change of 5 in the maintenance is really a 20% change.
Guess it should be toned down.
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February 16th, 2001, 10:28 PM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
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Re: Are Racial modifiers additive
quote: None of the other modifiers actually subtract from the base do they?
Only other characteristic that is modified the same way is reproduction. Note that minimum reproduction is 91% because the starting reproduction base is 10%.
[This message has been edited by Daynarr (edited 16 February 2001).]
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