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June 26th, 2003, 12:17 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Troop Question
You can indeed do so with unit weapons. I do not know what affect such a bonus has on troop combat. The best thing to do would be to test it out.
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June 26th, 2003, 06:37 PM
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Colonel
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Join Date: Mar 2002
Location: Colorado
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Re: Troop Question
Thank you.
Will test... sometime...
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June 30th, 2003, 08:16 PM
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Major
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Join Date: Aug 2002
Location: Western Canada
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Re: Troop Question
Quote:
Originally posted by Loser:
One question remains. The Wave Motion Gun (name?) has a to-hit bonus that applies only to itself, yes?
Is it possible to do this on a Unit weapon? Will it work on a Troop?
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I don't think the Wave Motion Gun is available to units.
Or am I wrong?
EDIT: I just realized that this may be a mod question.
[ June 30, 2003, 19:17: Message edited by: tbontob ]
__________________
Know thyself.
Inscription at the Delphic Oracle.
Plutarch Morals
circa 650 B.C.
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June 30th, 2003, 08:17 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Troop Question
That was not his question. His question was if the to hit bonus would work on a troop weapon. Also, you can very easily mod a troop Version of the WMG (as he was most certainly talking about modding, not bonuses available in the standard game).
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June 30th, 2003, 08:23 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Re: Troop Question
Unless it broke since the release Version, it should still be working. I use this in Proportions mod to get a difference between infantry an vehicle troops.
PvK
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June 30th, 2003, 08:41 PM
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Colonel
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Join Date: Mar 2002
Location: Colorado
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Re: Troop Question
Thanks, PvK, that's just about exactly what I was looking for.
[ June 30, 2003, 19:49: Message edited by: Loser ]
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