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  #1  
Old July 11th, 2003, 08:08 PM

Phoenix-D Phoenix-D is offline
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Default Re: AI Moving Fighters In-System

He said on the system map..that's a bit different from Strategic combat.
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Old July 11th, 2003, 09:45 PM

Taera Taera is offline
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Default Re: AI Moving Fighters In-System

i think this should be put to Newbie FAQ / Modding 101 or whatever
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Old July 12th, 2003, 05:34 PM
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Urendi Maleldil Urendi Maleldil is offline
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Default Re: AI Moving Fighters In-System

A single carrier full of fighters can decimate an entire system in a few turns if it would only launch them and send them out to different planets, but the AI keeps them in the carrier.
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Old July 12th, 2003, 06:20 PM
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Default Re: AI Moving Fighters In-System

Quote:
Originally posted by Urendi Maleldil:
A single carrier full of fighters can decimate an entire system in a few turns if it would only launch them and send them out to different planets, but the AI keeps them in the carrier.
This, maybe, I can fix. What I'll try doing is adding some more specialty fighter types to the design and construction files for the AI's (in this case, fighters designed to attack planets), and see if the AI uses them.
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