.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old August 17th, 2003, 06:26 PM
userx's Avatar

userx userx is offline
Corporal
 
Join Date: Nov 2002
Location: Vancouver, Canada
Posts: 123
Thanks: 0
Thanked 0 Times in 0 Posts
userx is on a distinguished road
Default Re: Map for Star Trek Mod

Attention, if you've downloaded Star Trek Mod map Version 01 file startrek_01.Map, I'm sorry but it has an error. The warp point in Andoria to Qualor with send you to the delta quadrant. It has been fixed. Please download the fixed Version here.
Reply With Quote
  #2  
Old August 17th, 2003, 07:52 PM

Raging Deadstar Raging Deadstar is offline
Brigadier General
 
Join Date: Aug 2002
Location: Carlisle, UK
Posts: 1,826
Thanks: 0
Thanked 0 Times in 0 Posts
Raging Deadstar is on a distinguished road
Default Re: Map for Star Trek Mod

Quote:
Originally posted by userx:
Attention, if you've downloaded Star Trek Mod map Version 01 file startrek_01.Map, I'm sorry but it has an error. The warp point in Andoria to Qualor with send you to the delta quadrant. It has been fixed. Please download the fixed Version here.
Hehe, that sounds slighty Voyagerish to me I'm not really a Big star trek fan but i enjoy the races and shipsets. I'll download this and the star trek mod tonight and report back my findings
Reply With Quote
  #3  
Old August 17th, 2003, 09:26 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Map for Star Trek Mod

Have you asked AT to include this in the ST mod?
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #4  
Old August 17th, 2003, 10:02 PM

openair openair is offline
Private
 
Join Date: May 2003
Posts: 40
Thanks: 0
Thanked 0 Times in 0 Posts
openair is on a distinguished road
Default Re: Map for Star Trek Mod

just like to point out that there's 2 'Boreth', one on either side of Omicron Pascal

well, on ur orginal posted Version, have not checked the new one...

[ August 17, 2003, 21:03: Message edited by: openair ]
Reply With Quote
  #5  
Old August 18th, 2003, 02:38 AM
Lighthorse's Avatar

Lighthorse Lighthorse is offline
Sergeant
 
Join Date: May 2002
Location: Sandy, Oregon
Posts: 217
Thanks: 0
Thanked 0 Times in 0 Posts
Lighthorse is on a distinguished road
Default Re: Map for Star Trek Mod

Finished my game late Last night. Federation won on turn 110, victory condition was 500% more victory than any one else. The Federation defeated the Cardassians, and Founders completed. Was rolling back both the Klingons and Borgs empires. Alliance or trade agreements with everyone else. The Klingon were no contest, winning space battle against the Klingon, when I was out number by 5 to 1. I final figured out how to defeated a Borg fleet of 24 battlecubes.

Totally enjoyed using our map. Got my SE4 friend using for map now.

Lighthorse
__________________
Oh man, why do you have to hit me with those negative waves so early in the morning..
Reply With Quote
  #6  
Old August 20th, 2003, 05:54 AM
userx's Avatar

userx userx is offline
Corporal
 
Join Date: Nov 2002
Location: Vancouver, Canada
Posts: 123
Thanks: 0
Thanked 0 Times in 0 Posts
userx is on a distinguished road
Default Re: Map for Star Trek Mod

Quote:
Originally posted by Lighthorse:

Totally enjoyed using our map. Got my SE4 friend using for map now.

Lighthorse
Thanks, I really appreciate that. Really happy that you enjoyed it. I will try to make some significant changes to the map this weekend so that you won't get too board.

Cheers
Reply With Quote
  #7  
Old August 23rd, 2003, 08:54 PM
userx's Avatar

userx userx is offline
Corporal
 
Join Date: Nov 2002
Location: Vancouver, Canada
Posts: 123
Thanks: 0
Thanked 0 Times in 0 Posts
userx is on a distinguished road
Default Re: Map for Star Trek Mod

Quote:
Originally posted by openair:
just like to point out that there's 2 'Boreth', one on either side of Omicron Pascal

well, on ur orginal posted Version, have not checked the new one...
Going to fix that right now.. spending a little time on the map today so I'll post an updated Version later today.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:44 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.